What is so great about it? These civilizations include Turks, Spanish, Portuguese and Khmer for example. Notice than some of the civs dont even get a unit in bold. As the Mongols were considered a "nomadic" civilization, they have access to the regional Steppe Lancer unit. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. Everyone keeps saying how great the Mongol economic bonus is. Hussite Wagons, as siege, are not supposed to be used against Mangudai, but in fact their performance against them is quite good. When the first Castle is up, it is the time to start massing Mangudai and decide where to start raiding. For that, This build lets a Mayan player fast castle and immediately place a castle and a second town center, with steady production of Plumed Archers and a third town center being, The Huns. TL;DR: These are the units that could be used in late game against Mongols. These include Turks, Italians, Malians and Saracens. Civilization Bonuses: There are several campaigns in Age of Empires II. While we all agree that the best way to beat Mongols is a strong push on Castle Age or early Imperial before they mass 20+ Mangudai, many of us dont have the ability or confidence to carry out effectively a Castle Age push. Well start considering cavalry (+Camel) units. They need a meatshield (mainly Hussars, Cavalry or Halberdiers). Create an account to follow your favorite communities and start taking part in conversations. A HCA only lacking RAA (Huns, Bulgarians) will be better than a HCA lacking PT (Spanish, Vietnamese, Chinese, Berber, Lithuanian), and both will be better than lacking Bracer (Cumans, Persians). Also the Mongols have no gunpowder units except Cannon Galleons, and being unable to research Redemption would mean that they cannot even convert enemy Bombard Cannons for themselves. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. Keshiks generate gold while fighting, what is good while engaging Hussars. You only get 2 boars, it's not a HUGE deal if you harvest those food faster. The table below shows the matchup between a Light Cav/Hussar and an Elite Mangudai when they have to kill each other: The 3rd column numbers should be as low as possible, and the 4th column as high as possible. Mangudai train time increased to 26 seconds. Magyars can outnumber them with their cheaper Hussars and. Overall, the Mongols are a solid civilization that is great in the early and late game, but struggles during the mid-game. Aoe2 Arena Build Order.This video is a arena build order guide for a Mongols castle drop with Mangudai to follow up Arena. You have to scout your enemy and keep checking what they're doing. They are also the only civilization that lacks all Imperial economy technologies. This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers, but also Mangudai, which in particular is arguably the best unit in the late game. Privacy Policy. Despite having access to all the infantry upgrades at the Blacksmith, the Mongols have no Halberdiers, which deprives them of a useful late game counter to cavalry and means their infantry is not as strong as it could be, although their ability to create Camel Riders offsets this weakness. Arguably the best siege in the game with drill. The light cavalry is good as a "meat shields" or to do suicide kills on enemy siege. One thing they will never say about you is that you lack passion, or work ethic. Even prominent defensive civilizations such as Byzantines, Teutons and Incas will have a harder time dealing with the Mongol fast moving siege engines. A specific group of people called "barbaric" are the Mongols, a small tribe from central asian grasslands who during the 13th century, conquered much of the known world. Civilizations with good Onagers may also counter the Mongol Cavalry Archers if they forgot to micro them. You should still beware of enemy onagers. But I still feel that any of the civs who get most of the HCA upgrades can mirror the Mongol composition without the issue of depending on a Castle to mass their HCA. The other key unit of the Mongol army, the Hussar, comes with great advantages, too, with greater Line of Sight which is extremely beneficial in the very early game for scouting, and higher hit points (and in the Definitive Edition, with Steppe Lancers affected by the HP boost). You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. "Fuck you, I'm faster so I'll run away and shoot more arrows! In-game, the Mongols are specified as a cavalry archer civilization. They have access to all siege weapons except for the Bombard Cannon, giving them a strong offensive edge. As their Light Cavalry and Hussar gets noticeable more HP, Mongols have an advantage at trash wars, especially against civilizations that lacks the Halberdier upgrade or more buffs for the Pikemen. Hi all! As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. The use of Battle (or War) Elephants is too situational in 1v1, and should only be considered in closed maps like Arena. In 1402 he defeated a large Ottoman Turk army near modern Ankara. gold) However, mangudai are really good at killing high value units and infantry without putting themselves at risk, so the trick is to keep them from dying too much once you have a decent group of them running around fighting while you get your siege force up. Both openings can cripple our economy if not walled correctly. This is one of many arena strategy. They also appear in: In-game, Mongol units speak the Khalkha variety of Mongolian, the most widely spoken of the Mongolic languages and the official language of modern-day Mongolia. The thing to me about the Mongols is that I feel like taking advantage of their post imp strengths is so damn expensive. Brilliant work and I hope you keep enjoying the game for many years to come. To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units. Press J to jump to the feed. So, what could each of the civs do against that? With patch 4.8, Elite Mangudai now have a frame delay of 5. Their unique technology improves the speed of their siege weapons greatly, allowing them to participate in raids effectively. I hope our content helps you feel more confident in your games. http://en.wikipedia.org/wiki/Battle_of_Mohi. Mongols have a win-win synergy with the Tatars, since they allow Mongol Cavalry Archers (including Mangudai) to have extra line of sight, and both civilizations have great capabilities for raiding. I just want to give a bit of brainstorming to people who think that when Mongols get to Imperial Age, the game is forfeit :-). His ambition was to rule all lands between the oceans (Pacific and Atlantic) and he nearly did so. You are free to do the same. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The issue is that 1) Not all civs get access to Camels 2) Their base armor is 0/0, thus leaving them vulnerable to attacks. Meanwhile they can also tech into Light Cavalry and pick relics with the help of their LOS. Learn the build for a 15 minute fast castle into a 3 town-center boom. Mongols get a crazy early game bonus for hunting. This last advantage also applies for their faster-attacking Cavalry Archers. Mangudai become in handy very well when the opponent is trying to attack with siege weapons. With equal numbers, Mangudai will always win, but Hussars are easier to mass and gold unit replacement will always be more punishing. :-) Have a nice weekend! I wont delay much with infantry units, because they are mostly shredded by this composition. Unite the fractious tribes of the Mongolian steppe and lead vast mounted hordes to the edges of the known world. Read More Counter Guide July 13, 2020 Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may Read More A harsh life of hunting and pastoralism breeds a hardier people. Well consider later a few exceptions to this rule. Because of this, the huge realm inherited by his sons fell apart quickly after his death.[1]. Put all together, these units form a very threatening and very mobile force. It is especially usefull for the siege ram. Returning to another chess analogy: everyone knows the Queen is the best piece on the board. In 1368 the Yuan dynasty in China was overthrown in favor of the Ming.In the 1370s a Turkish-Mongol warrior claiming descent from Genghis Khan fought his way to leadership of the Mongol states of Central Asia and set out to restore the Mongol Empire. Mongols Overview AoE2 Spirit Of The Law 360K subscribers Subscribe 9K Share 627K views 7 years ago Brush up on your Khan references and join me in looking at this popular AoE2 civilization.. In 1294 Kublai Khan died in China, and Mongol power began to decline in Asia and elsewhere. Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. It holds over 1000 years of war and economy from Dark Age to Imperial Age. Age of Empires Series Wiki is a FANDOM Games Community. 6 sheep. The biggest issue when it comes to heavy cavalry is that both Mangudai and Hussars are faster than them (except Cumans!!!). This makes them probably the best units for hit and run tactics. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). In particular, their foot soldiers lack key upgrades across the board, with Elite Skirmishers lacking Ring Archer Armor, and they lack the Halberdier upgrade. Also considering that Mongols have poor defense makes them vulnerable against siege engine attacks. I had the WONDERFUL opportunity of co-op casting a Mongols war on Ravines between Hera and DauT. Welcome to the AoE2 Strategy Center. So well leave Elephants apart. Press question mark to learn the rest of the keyboard shortcuts. Mangudai + Siege Rams + Siege Onagers. Will Ghengis Khan ever find the last dragon ball? https://ageofempires.fandom.com/wiki/File:Mongols_theme_AoE2_DE.ogg, the Mongols were subjugated under Qing rule, https://www.forgottenempires.net/age-of-empires-ii-definitive-edition/civilizations/mongols, East Asian civilizations (Age of Empires II). Light Cav bonus - This bonus means that Hussars take one more hit to die from melee units than other Hussars. A Burmese Battle Elephant + Skirm + BBC slow push could also be surprising for a greedy Mongol enemy, but by the time you get to this costly combo, Mongols can take map control and start pushing your base with Mangudai. The attack bonus against rams is removed. With update 35584, hunters work 40% faster. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Their unique unit, the Mangudai, is a Cavalry Archer with a bonus against siege weapons. Hussars and Mangudai are very reliable eco raiders and with little micro can harass vill working sites. The Mongols are a civilization in Age of Empires II and Age of Empires IV . Age of Empires II 1999 Browse game Gaming Browse all gaming 46:59 So You Want To Play Mayans | Aoe2 Hera - Age of Empires 2 184K views 2 years ago 32:44 What Can Mongols Do Vs Berbers Hera -. Once the player builds up a Castle, they should start to switch to the Mangudai as their preferred Cavalry Archer. When playing a random map game against the computer, the player may encounter any of the following Mongol AI characters: The Mongols were nomads from the steppes of Central Asia. Arbalesters have the advantage of outranging Mangudai, thus getting the first hit. Their biggest advantage is killing a Siege Ram in 11 hits, a Siege Onager in 4 hits and an unpacked Trebuchet in 7 hits. While it has some weak points, like simplifying some of the series' core micromanagement, in the end it offers a solid experience which should not go unnoticed by fans of the genre. Mongols would need to micro Mangudai so that they aim for Halbs while Hussars deal with Huskarls. Wagons are also outranged by Mangudai, so theyre less effective. The Mongols have access to all archer upgrades and technologies apart from Ring Archer Armor, giving their ranged units an advantage over many other civilizations. Since the Mongol team bonus improves Light Cavalry Line of Sight, they can make a good synergy with the Poles, who give Light Cavalry +1 attack vs archers. When they are fully uppgraded a group of 36 can one shot a fully upgraded paladin with 180 hp! One of every players favorite civilization to play at one point of time in Age of Empires 2, although this civilization is also quite strong in competitive play,. 7 build lumber camp. I hope you liked it and every feedback and further analysis from more experienced players will be welcome. Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. You don't go for the Deer in most games because 1 - they might spawn too far thus making your Villagers vulnerable to harassment and 2 - sometimes only 3 Deer spawn and it's not worth the Wood cost. Hussars are way faster than Mangudai, but until they cover up the 7 range of Mangudai, they can be hit more than once by them. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Mongols benefit from the Huns' faster stables bonus, which are helpful for massing Light Cavalry. At its maximum, their empire stretched from Korea, across Asia, and into European Russia to the Baltic Sea coast. Siege becomes a far worse option, since Mangudais attack bonus vs siege renders Rams, Onagers, Heavy Scorpions, Trebuchets, BBCs and some Unique Units very weak against them. Their lack of Ring Archer Armor and Plate Barding Armor causes their Hussars and Mangudai to be more vulnerable than they might otherwise be; this combined with their lack of Paladins means that their late game heavy cavalry is very much below par. Destroyed house foundations no longer provide population space with the Nomads technology. Units in bold are good options or better than average units for the fight. Can Ogedei capture the World Heavyweight Championship from Jochi and Chagatai in a triple threat felt tent match? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? Mongols can follow with archers (dont have any bonus towards them, but it may be interesting for small walled enemies, and to start researching techs that will later be useful for Mangudai), or skip Feudal wars and go to Castle Age. Just be careful with early raids and build enough Castles to support unit production. Age of empires ii 1 viewers gadzookzzz. Their economy is great early on, with their 40% faster hunters, but it drops off significantly during the mid-game. Press question mark to learn the rest of the keyboard shortcuts. Beginning with only an estimated 25,000 warriors, he added strength by subjugating other nomads and attacked northern China in 1211. Hunters work 50% faster Privacy Policy. As a result, I set out on a goal to make learning Age of Empires 2 easier, the inspiration for AOE2Guide - a compendium to encourage players to improve their skills and become more confident at the game. Micro is crucial and a good Mongol Onager shot can be devastating, but for some of these civs BBCs are also available to deal with the Onager before Mangudai kill them. Create an account to follow your favorite communities and start taking part in conversations. Its interesting to see the effect of Treb benefitting UTs (Briton Warwolf, Japanese Kataparuto, Tatar Timurid Siegecraft), which could be helpful with the role of Trebs. I'll take it as a compliment. In the Feudal Age, you can get 400-500 Food from Deer very, very rapidly. A wise decision is to consider your own Light Cavalry, who are fast, cheap and arrow resistant against an army composed of Cav Archers, Light Cavalry and Siege. He took Beijing in 1215 after a campaign that may have cost 30 million Chinese lives. No spoiler here, Italians have a great answer to Mongols in Genoese Xbows. Their main advantage is that they are also good raiders and a 3-4 group of them can harass Mongol economy. Still other feudal strats is perfectly fine aswell like m@a and or archers. The Mongols are the only civilization in the game whose Wonder lacks a real-life monumental counterpart. This team bonus makes a good synergy with the Portuguese team Bonus, since the Portuguese provide Cartography from the beginning of the game for the entire team, allowing the team to explore the map faster. They have many bonuses that allow them to move fast and hit very hard when used effectively. Malians can be a very unpleasant rival for the Mongols archery as their infantry bonus can negate at least in part the Mangudai and Cavalry Archer attacks against them, making Malian Pikemen more threatening to their core units (Hussars, Cavalry Archers, and Mangudai). After that, theyll need to secure your resources, get at least a second castle, and advance to Imperial while raiding with Mangudai. Scouts are a standard build order to learn, but often you find yourself making scouts and being countered by an opponents spearman. This lets them hold off on Farming long enough to buy Horse Collar so they have efficient farms, and they can also use it to help fuel a Scout rush, being able to afford Bloodlines and even Forging. . Their bonuses are really good, but I just can't seem to use them effectively. Mongols can destroy me before I build BA ELO: 13+ comment sorted by Best Top New Controversial Q&A Add a Comment Parrotparser7 Additional comment actions. Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. Tonight we might even see the return of Subotai! Complementing their fast units is their excellent siege weapons which also receive a great speed boost thanks to Drill. Nananananana! To engage Mangudai, nevertheless, you need NUMBERS. The Mongols also appear in Age of Empires IV with access to the a cavalry archer unit with the same name, although the depictions of the Mongols in Age of Empires IV incorporate civilization bonuses from other Age of Empires II civilizations (i.e. Hi there. Is there any good way for us to fight them? That means that many units could in theory kill 1v1 an unmicroed Mangudai easily. Your potent Mangudai shower all who dare stand in your way with a storm of arrows while tumens of lightning-quick cavalry ride them down into the dirt.Description[1], The Mongols' civilization music theme in the Definitive Edition. For this matchup, Hussars and Light Cavalry depend enormously on getting Plate Barding Armor and Blast Furnace to be at least effective when fighting Mangudai. These lack the last blacksmith armor, but make up for it with a bonus for HP (80F, 118HP, 11 attack, +12 vs Monks, 2 melee armor, 4 pierce armor). Ill show you the table and then analyze the chance to use them or not: First of all, these units alone cant beat the Mongol composition. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. 1- Tree Hop. In addition, their additional HP bonus for the Scout Cavalry line also applies to their Steppe Lancers, which make them an interesting option for fast raids on masses of cluttered units, and a viable alternative to the Knight line or the Scout line (the latter if gold is available). This page is a stub. The Berbers have several tricks that can be unpleasant for a civilization like the Mongols, both of their unique units (Genitours and Camel archers) can counter their Cavalry Archers and Mangudai, they get cheaper Camels that can counter their Light Cavalry, and cheaper Light Cavalry that can counter their siege. It could be a bit dangerous, because once the hunt is depleted, Mongols dont have more bonuses towards eco, and can suffer in early Castle Age (thats when they are the weakest). Following in the hoofprints of the Huns, their predecessors by a thousand years, they carved out one of the largest empires the world has yet seen.The Mongols inhabited the plains south of Lake Baikal in modern Mongolia. Look no further and find out all about the standard Age of Empires 2 strategies popularised over the decades. I wont consider mirror matches. Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. For the Goth flood, Huskarls and Halberdiers should be spammed, and push back Mongol units. Will we finally learn how to defeat the Mongols in the Imperial Age? The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. They pretty much have no real weakness. Each civilization in AoE2 has its unique unit with their own strengths and counters. . Since Mangudai only get 7 range and will mostly be tightly packed, a good Onager shot can hurt the mass, for other units to finish the job. They do not have much defensive abilities to hold off an attack since they cannot upgrade their towers beyond the Guard Tower upgrade and cannot build Bombard Towers to take control of captured territory effectively. The Berbers' Genitour is a great asset for the Mongol army, because it can keep up with the fast Mongol units (unlike the slower Skirmisher) and it fires 25% faster. Players can scout a much larger area of the map in the same time and may thus get an edge over the other team in terms of resource locations, map layout and position of enemy bases. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. Ill show it in numbers, considering the most important upgrades and particular bonuses. They would fare excellent against Hussars and Siege, but Mangudai just would outrun and kill them (2 pierce armor). The loss of Elite Cannon Galleons also hurts their navy a bit. Additionally, the Mangudai's attack bonus is reverted to its pre-The Forgotten version, restoring their usefulness against siege units. Regular Cav Archers are way too expensive. The Mongols have a campaign devoted to their civilization: Genghis Khan. Contents 1 Strengths 2 Weaknesses 3 Strategy 3.1 Strategy changes in The Forgotten 3.2 Strategy changes in The African Kingdoms IMO the 3 most effective counters against an imperial mongol late game are Goth flood, Berber elite camelry + cavalry, and Magyar Huszar. Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may. Early economy for the Mongols is also quite good since they collect their hunt at a faster speed than other civilizations, so luring the Boars early is very important for a Mongol Scout Flush. Units in italics mean that they are not so effective or only situational. To finish with cavalry, I have considered all the rest of Unique Units, but some of them have not been included. We also find stronger Arbalesters in the form of Unique units. Hello everyone, and welcome to my guide a community effort I'm undertaking, to move some of the best works of the original Age of Empires 2 (Steam Edition) to the Definitive Edition. Mangudai train time increased to 26 seconds. If the Mongol player loses attention for a second, he could lose all his army. Don't you just hate it when China builds a massive wall just to stop you from raiding and pillaging? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Mayans, Incas, and Aztecs have Eagle Warriors that can effectively counter both Siege units and to some extent Cavalry Archers (Eagle Warriors deal bonus damage to, Vietnamese Rattan Archers, and Imperial Skirmishers can counter a Mongol Cavalry Archer army perfectly and to some extent their Scorpions. The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. Hulagu, a grandson of Genghis, exterminated the Muslim Assassins and then took the Muslim capital of Baghdad in 1258. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. Mangudai are amazing but this bonus doesn't really affect the game. In Budapest map as every player have double start up (2 town centers double villagers and 2 scouts) they also get an advantage as of course they get 2 Scout Cavalry with enhanced LOS enabling for them and their allies to explore the map astonishingly fast. He destroyed Kiev in 1240 and advanced into Hungary. He preferred capturing wealth and engaged in wholesale slaughter, without pausing to install stable governments in his wake. The Fast Castle into Boom, one of the best beginner build orders for closed maps. The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. They should be well protected both from Hussars and Mangudai, and, if hurt, vills behind can repair them. Mangudai are difficult to hit due to their speed, so can quickly eliminate dangerous siege weapons that can pose a threat to buildings or fragile units. They have many bonuses that allow them to move fast and hit very hard when used effectively. The rest of the units are shown, just to give an example of how effective they could become if they happen to engage Hussars or Mangudai, but its likely that the best they could do, as I said, is protecting siege under a Castle from Mongol Hussar sniping. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. Tamerlane, however, still remains directly mentioned in both Mongol and Tatar game history sections. The same goes for the rest of siege Unique Units. Rams and Scorpions will be shredded by Mongols. Later, when Hussars are included into the Mongol army, they will become useless. Yeah, making mangudai and siege really hammers your economy (esp. Mangudai (non-Elite) frame delay reduced to 5. This is the first example of how well Mangudai and Hussars complement each other. Their main disadvantage is a big weakness to Camels (Mongols can easily tech into them). What it essentially means is foreigners. With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. The introduction of the Siege Tower in the game improves significantly the siege capabilities of all civilizations but in the particular case of the Mongols this unit also benefits from the Drill technology making this unit more effective in its use as its purpose is to transport foot soldiers to the other side of an enemy wall.
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